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Xcom 2 space marine mod

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You must be in a game to equip them.Ī: Everything is tied to the base game armours. Q: I cannot see the armours in character poolĪ: These are ARMOURS not cosmetic items. This has a master mod file which is required to see all the textures.Ī: A small weapon mod will come out separately to allow people to use better items for terminators. Separate add-ons with different armoursĪ: I am not a lore expert but have done my best at making them as lore accurate as possible.Ī: Make sure you've subbed to the required items like I said on the first line of this description. Everything other than what is noted above. Astartes Weapons wont have sound with Iridar’s jetpacks, working on a fix now.

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Flag mods may overwrite the flags I have put in the mod. Soldier scale mod will mess with the physics.

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Anything with physics in the upper or lower faceprops will stay there until you back out of that character and go back in. Terminators are a bit rough when using weapons that are not the ones I will be including in a separate mod. Recommendation to start a new game as these armours may not show up mid game until the next tier of armour. Not compatible with unrestricted customization. Add Part Names (will eventually be completed) Million Colours (and plugin) (or any colour mod) Forearm option has the shoulder chapter badge.